
Hellishly Hard Platformer! Through the Nightmares Gameplay & Demo Review
Earlier this year I got the chance to play through
the nightmares, this hellishly difficult platform
game that really impressed me with a focus on
aesthetic and graphics as well as platforming
puzzles designed to send you into a full
rage quit. So good news, there’s an update,
and also a playable demo for you guys to check
out and experience through the nightmares for
itself. Be warned though, this is a
game for the hardcore platform fans!
Before going any further, just a note,
you can wishlist Through the nightmares
on the steam link below, and also check out
the demo there. It’s well worth a click!
Since I last played through the
nightmares, there’s been a couple of
additions, mostly in terms of presentation
but also with some slight graphical tweaks.
The storyline starts to become a little bit more
apparent and we start to get this sense of sandman
being the hero who’s aim is to do anything to
protect those innocents from their nightmares.
We even get a sneakpeak into their experiences
that have lead to the worlds we play through,
in the form of memory cards at the end
of some levels, which is a nice touch.
Sandman controls are actually pretty simple,
with the ability to become smaller
fit through tiny places, and also stomp below
to break through barriers. The levels require
precise movements and timing, so having an
uncomplicated control scheme is a clever
choice. You will be dying in this game.
Just about everything you touch, is bad,
and sit back and enjoy as your death counters
zooms through the roof as you fail repeatedly.
I have to say though, all of my deaths were on
me, and you quickly do get to learn the nuances of
levels which makes it quite satisfying to complete
what was earlier considered pretty impossible.
Another really cool addition in the
demo is the troll, a boss level if
you may, in which you need to escape
which ads some urgency to the gameplay.
The developers of the game were
nice enough to let me play a bit
of extended gameplay moving into the cave
area which was really cool. It’s clear that
each new setting is going to provide some new and
soul destroying ways in which for you to fail,
and mixing up obstacles is definitely
going to keep things quite fresh.
Lovers of hardcore platformers are going
to really get into through the nightmares
and I’m sure there’s going to be some insane
speedruns by people who are much more skilled
than me in this regard. The developers have
said they want things to be pretty difficult,
and you can definitely say they’ve delivered
in this area! Let me know your thoughts on
through the nightmares and remember
to check out that steam link below!