PocketGo S30 Review – Game Console for 30th Anniversary of Super Nintendo?

Hey, guys! How’s it like if a Super Nintendo controller becomes a game console?
Now it comes true,
What we look at today is the PocketGo S30. You know much about the PG1 or PG 2, right?
I’ve seen so many folks express their expectation of it, somebody placed an order, and somebody even sent some advice to the S30. Anyway,
it’s high-profile,
so let’s get started!
The video would be forward in this timestamp.
Make sure to check this video as you like.
It comes in a simple box.
Push the box from the left side
we have the console.
It is covered by the blister pack, they are misaligned,
but never mind.
The console is preloaded with an internal microSD card,
and we have a short Type-C cable,
a guidance in Chinese and English. These are all the accessories included. Before review starts,
let me show you the key specs to know what the CPU is.
It is powered by Quad-Core
All Winner
processor with a 1.2GHZ frequency. It’s okay
if you never heard it before, what I can tell,
is the CPU almost between the JZ4770 and RK3326.
It supports most emulators,
but I guess it’s not powerful

to run the large games.
PocketGo S30 has a Super Nintendo controller look,
I only have the 8bitdo one.
This is a design
I love so much,
which doesn’t have a complicated layout
I can see all the buttons very clear.
We get sleek
curved sides on it. It is a good device in terms of the form factor.
The d-pad is about the same feeling as RG351,
it feels not bad. People who get used
to using the d-pad would like the single analog stick.
Space limitation maybe the reason why the face buttons are smaller than usual.
We can hear the clicky sound,
they are
a little bouncy.
There are the Select and Start button. Moving to the shoulder buttons, they feel soft, I prefer the button
that can offer
a decent sound. Compared to the triggers of SN30 Pro, PG S30’s are a little looser. But the machine is compact without annoying rattling.
It also has a Power switch like the RK2020,
which inlaid on the side of the shell.
This is the Type-C,
volume rocker.
Let’s check the bottom, there are the indicator, earphone jack, and card slot.
It should be the stereo, I’m worried about if it offers a loudspeaker.
I think dual stereos would be better.
It weighs about 162 grams,
as like the cell phone.
Let’s boot it up,
it may take 9 or 10 seconds to load.
The 3.5-inch
IPS screen offers a resolution of 480×320,
but I don’t think the display has a nice view angle.
It’s dark and obscure. It’s not
an OCA screen. Fortunately, it doesn’t have the issue of light leaking.
Moving to the menu, only a language and backlit setting here,
it kinda simple without many options,
which is different from the Emuelec system.
It’s not powerful with the CPU
but I still want to give gameplay testing.
We just get 1 or 2 games
for each emulator out of the box, you should add more by yourself.
In these PSP games,
S30 seems very smooth
until I jump into the Ridge Racer. We shouldn’t expect much from the PSP library.
It’s a little bit of cracking in the Sonic Adventure,
but not always. It is not bad.
In the PlayStation and MAME, it runs with no issues at full speed.
This is a game console that is not powerful to run PSP, but it’s enough to run
the PlayStation and some old emulators.
The power button deserves a better quality because it’s not only a button used as
power on and off
but also a button to wake up the in-game menu.
Okay,
it’s time to give a conclusion.
What are the pros and cons?
First, it has a nice form factor
and graceful touch. Operation is simple and the price sounds reasonable at $60.
But its CPU is not powerful and it has a poor quality on triggers and power switch.
The last one is it doesn’t have an OCA screen.
The early bird price is $60, but it will go back to $70 when they sold out the first batch.
So if you are interested in this console,
you can have a cash now.

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