Sagrada: How-to-Play and Review! (My #3 Most-Played Game!)

Hey there, it’s Board Game Dave! Today we’re 
looking at the third most-played game in my  
collection, Sagrada. Sagrada is a dice-drafting 
and window-crafting game for one to four players  
that takes about 30 to 45 minutes to play. In this 
game, players are artisans attempting to complete  
their own stained glass windows while also scoring 
for certain public and private objectives. The  
player with the most points at the end of the game 
wins. The game plays over the course of 10 rounds,  
and each round works like this: the starting 
player reaches into the bag and draws out dice  
equal to two times the number of players, plus 
one. (So in a three player game they draw seven  
dice.) They draw those dice, they roll them, that 
becomes the supply. From that supply, the first  
player takes a die, the second player takes one, 
and the third player takes one. Then the third  
player takes their second die, the second player 
takes a second die, and the first player takes  
their second die. The seventh and last die ends up 
on the round track showing that the round is over.  
The starting player rotates clockwise and you’re 
done with that first round. The first die that  
you place in this game has to go somewhere

in the 
perimeter of your window; each die after that has  
to be adjacent to a die you’ve already placed: 
either orthogonally or diagonally. And that’s  
it… except there’s more. You see how some of the 
spaces on your windows have colors or numbers in  
them? Those indicate what color or value die you 
need to put in those spaces. Furthermore, dice  
that have the same value or number can never share 
sides on your window, but they can be diagonal.  
In each game, there will be three different tools 
that you can use to either mitigate some of those  
bad dice rolls, or get around some of those 
pesky rules. At the beginning of the game,  
you’ll get four different windows to choose from. 
Depending on the difficulty of that window, you’ll  
get anywhere from three to six favor tokens. 
The first time a tool is used, it costs just  
one favor token. Each subsequent use, however, 
costs two favor tokens. Each game will also  
have three random public objectives, things like: 
six points for each row with no repeated colors,  
two points for each pair of ones and twos anywhere 
on your board, or four points for each column with  
no repeated numbers. You’ll be working toward 
those goals throughout the game, but you’ll  
also have your own private objective. Your private 
objective card will show one of the five colors in  
this game. During the scoring phase, you’ll look 
at all of the dice of that color in your window,  
add up all of their values, and add that to your 
score. You’ll also get one point for each unused  
favor token. And that’s it! I hope that wasn’t too 
long winded, but now you know how to play Sagrada!  
I should mention that this game does include a 
solo mode! In order to win, your score has to be  
higher than the sum of all of the dice left over 
on the round tracker, and most rounds you’re going  
to have two dice left over so it really makes you 
think about not only which dice you’re taking,  
but which dice you’re leaving behind! It’s a 
very clever and fun solo game, and I’ve only  
beaten it one time on medium difficulty. I should 
also mention that I love the five- to six-player  
expansion for this game. Obviously, this lets you 
play up to six players so it comes with more of  
everything, but it also includes this cute little 
dice tray to roll your dice into and also these  
private dice pools. They recommend using these for 
higher player counts and the way it works is: at  
the beginning of the game, you roll your own ten 
dice, that way each round you’re only choosing one  
from the dice tray and one from your own private 
pool. This speeds up the game and mitigates some  
of the luck factor because you can see ten 
of the dice that are going to end up in your  
window. I like using these at any player account 
but that’s just a personal preference. Anyways,  
let’s get to the ratings! On this channel, 
I have seven criteria I use to score a game:  
let’s quickly go through each of them. First 
is the art and components. Sagrada gets a 10  
out of 10! I love the bag, I love the dice, 
I love these windows, I love these boards…  
all of the components are fantastic and in the 
base game, you get 90 of these little translucent  
dice, I mean… that right there is awesome! 
Next is the complexity and audience. This game  
is categorized as a family game and although it’s 
a bit on the heavier side, it’s a game I’ve really  
enjoyed playing with my parents and my siblings… 
it’s a game many families would enjoy. I give it a  
9 out of 10. Third is thematic integration. Now, 
this is a very abstract game and I was going to  
give it a low score for theme initially, but 
then I thought: at the end of the game you  
look down at your board and you’ve got these 
window spaces that are filled with these small  
translucent colorful pieces… and that’s 
pretty thematic, right? It’s nice to be able  
to look down at the board and see this beautiful 
window that you created at the end of the game,  
so I give it a seven and a half out of ten for 
thematic integration! Next is intuitive mechanics.  
While placing the dice itself is pretty simple and 
straightforward, some of the objectives can be a  
little bit tricky and the tools can be a little 
bit wonky too. I give it an eight and a half out  
of ten. Next is replayability and Sagrada gets a 
nine out of ten. You’ve got all these different  
objectives, you’ve got all these different 
tools, you’ve got all these different windows  
you can choose from… each game is going to feel 
different. They did a great job with replayability  
on this game! Next is the length and fun factor. 
Personally, I think this game is a great length:  
it’s fun throughout and it doesn’t overstay its 
welcome. There can be some downtime between turns,  
especially at higher player counts, but even what 
other people do on their turns is interesting  
because that determines which dice will be left 
for you to choose from. I give the game a 9 out  
of 10 for length and fun factor. And finally, the 
cost versus value quotient. I was amazed that this  
game is selling for under 30 right now! Under 
30 bucks! For 90 dice, for these great, thick,  
heavy boards… that is a steal! Great bang for 
your buck, 30 bucks is a bargain! I give it a 10  
out of 10! Overall, this game gets a solid 9 out 
of 10, and it’s a game that my family has enjoyed  
many, many, many times. If your family likes 
puzzly, abstract games like Splendor or Azul,  
I bet they’ll love Sagrada. By the way, I 
mentioned that Sagrada is my third most-played  
game, you can check out the other games that my 
family really enjoys playing by clicking right  
there. In the comments, let me know what you 
think of Sagrada! Or, if you’ve never played,  
what’s your favorite dice game? Maybe Coimbra? Or 
Rajas of the Ganges? Or The Castles of Burgundy?  
(This is a great one!) And in the meantime, have a 
wonderful week, take care, and happy gaming. Bye!  
And in the meantime, have a wonderful week, take 
care, and thanks for watching… that’s not what  
I say, that’s not… Personally, I think this 
game is the… ouch! That’s not how it goes…  
and thanks for watching…

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